Programming a lighting show in QLC+
Learning objectives
- learner can patch fixtures with correct definitions, modes and heads over the DMX universe/channel model
- learner can build scenes, chasers, collections and sequences and resolve HTP/LTP priority with grand/sub masters
- learner can lay out a Virtual Console desk with sliders, pads and click-and-go for live operation
Capstone — one whole task that evidences the objectives
Program a QLC+ lighting show for a small rig: patch fixtures with modes and heads, capture scenes (including a DMX-dump snapshot), sequence them with chasers/collections, resolve intensity with HTP/LTP and masters, and build a Virtual Console desk with a speed dial and solo frame to run the show live.
This module builds toward the job a live coder or bedroom-venue LD actually faces: taking a small rig — a couple of LED pars, an 8-cell bar, maybe a cheap moving head — and turning it into a show you can run with one hand while the music demands the other. QLC+ is the free tool of choice for exactly this setting, and the whole workflow lives or dies on getting the plumbing right before the performance starts.
The arc runs bottom-up. You start supported: patch one fixture against the DMX 512-channel/0–255 model, choosing the right fixture definition, mode and heads so QLC+ knows what it is driving rather than treating it as a dumb dimmer. Then you make light: capture a Scene, learn the DMX Dump snapshot workflow as your fast capture move, and chain looks into Chasers, Collections and Sequences — the Sequence-vs-Chaser distinction tells you which to reach for. The middle of the module is priority: intensity channels resolve by HTP, everything else by LTP, and the channel-type rule explains why a mispatched fixture behaves strangely; the Grand Master and submaster sliders sit on top as your live intensity authority. Finally you assemble the desk itself on the Virtual Console — playback sliders, Click And Go colour pads, a Speed Dial for tap-tempo chases, and a Solo Frame so scene banks are mutually exclusive by construction.
Every required atom gates the capstone: skip any one and the show either won’t patch, won’t stack, or can’t be operated live. The supporting atoms enrich around the edges — the Simple Desk for exploring a rig before committing to functions, Blackout as the emergency exit, and Input Profiles when you graduate from mouse to MIDI hardware.
Atoms in this module
Required — these gate the capstone
Supporting — enrichment, not gating
Part of curricula
- VJ — visual performance with projection, light & video — Map, light & wire the room required
Unlocks — modules that require this one