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Programming a lighting show in QLC+

  • learner can patch fixtures with correct definitions, modes and heads over the DMX universe/channel model
  • learner can build scenes, chasers, collections and sequences and resolve HTP/LTP priority with grand/sub masters
  • learner can lay out a Virtual Console desk with sliders, pads and click-and-go for live operation

Program a QLC+ lighting show for a small rig: patch fixtures with modes and heads, capture scenes (including a DMX-dump snapshot), sequence them with chasers/collections, resolve intensity with HTP/LTP and masters, and build a Virtual Console desk with a speed dial and solo frame to run the show live.

This module builds toward the job a live coder or bedroom-venue LD actually faces: taking a small rig — a couple of LED pars, an 8-cell bar, maybe a cheap moving head — and turning it into a show you can run with one hand while the music demands the other. QLC+ is the free tool of choice for exactly this setting, and the whole workflow lives or dies on getting the plumbing right before the performance starts.

The arc runs bottom-up. You start supported: patch one fixture against the DMX 512-channel/0–255 model, choosing the right fixture definition, mode and heads so QLC+ knows what it is driving rather than treating it as a dumb dimmer. Then you make light: capture a Scene, learn the DMX Dump snapshot workflow as your fast capture move, and chain looks into Chasers, Collections and Sequences — the Sequence-vs-Chaser distinction tells you which to reach for. The middle of the module is priority: intensity channels resolve by HTP, everything else by LTP, and the channel-type rule explains why a mispatched fixture behaves strangely; the Grand Master and submaster sliders sit on top as your live intensity authority. Finally you assemble the desk itself on the Virtual Console — playback sliders, Click And Go colour pads, a Speed Dial for tap-tempo chases, and a Solo Frame so scene banks are mutually exclusive by construction.

Every required atom gates the capstone: skip any one and the show either won’t patch, won’t stack, or can’t be operated live. The supporting atoms enrich around the edges — the Simple Desk for exploring a rig before committing to functions, Blackout as the emergency exit, and Input Profiles when you graduate from mouse to MIDI hardware.

Atoms in this module

Required — these gate the capstone

DMX defines 512 channels per universe, each with a 0–255 value range
Fact L1 Foundations I
A fixture definition encodes a lighting device's channel layout and capabilities so QLC+ can control it intelligently
Concept L2 First instrument I
Fixture Modes let one fixture definition cover multiple channel-count configurations
Fact L2 First instrument I
A fixture Head groups channels belonging to one light output device within a multi-output fixture
Fact L2 First instrument I
A Scene captures a snapshot of selected channel values and fades to them on playback
Concept L2 First instrument I
A Chaser steps through a sequence of functions with configurable timing, direction, and loop mode
Concept L2 First instrument I
A Collection runs multiple QLC+ functions simultaneously as a single triggerable unit
Fact L2 First instrument I
A Sequence is a Chaser bound to a single Scene whose steps share the same channel set
Concept L2 First instrument I
DMX Dump captures a live DMX snapshot into a new or existing Scene for immediate reuse
Procedure L2 First instrument I
HTP (Highest Takes Precedence) sends the highest channel value when multiple sources compete
Concept L2 First instrument I
LTP (Latest Takes Precedence) sends the most recently set value for non-intensity channels
Concept L2 First instrument I
Fixture channel type determines HTP or LTP priority: Intensity types follow HTP, all others follow LTP
Principle L2 First instrument I
The Grand Master slider is the final intensity master before values reach DMX hardware
Concept L2 First instrument I
The Virtual Console is a blank canvas for building a custom lighting desk from buttons, sliders, and pads
Concept L2 First instrument I
A VC Slider in Playback mode combines function start/stop and intensity control in one fader
Concept L2 First instrument I
A VC Submaster Slider scales the intensity of all other widgets in the same frame
Concept L2 First instrument I
Click And Go provides a visual one-click interface for selecting colors and gobos on fixture channels
Fact L2 First instrument I
A Speed Dial widget adjusts multiple functions' fade and duration speeds in real time with tap tempo
Concept L2 First instrument I
A Solo Frame in QLC+ enforces mutual exclusion so only one button is active at a time
Concept L2 First instrument I

Supporting — enrichment, not gating

The Simple Desk provides direct 512-channel manual control per universe plus a cue-stack playback system
Concept L1 Foundations I
QLC+ Blackout forces all HTP channels to zero regardless of running functions
Fact L1 Foundations I
An Input Profile maps external controller channels to named parameters for hardware-agnostic VC assignments
Concept L2 First instrument I