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Atoms

5,034 knowledge atoms — one concept each, the smallest teachable units. To find something specific, use search or browse by domain, level or type.

Showing 3,361–3,420 of 5,034 · page 57 / 84

A highpass filter after FM oscillators removes the tonal fundamental, converting FM output into metallic texture
Principle L3 Craft EB
A highpass filter rather than lowpass keeps a synth chord thin and airy above the sub-bass
Concept L3 Craft B
A Hydra sketch with no .out() is guaranteed blank, so .out() presence is the [NOW] proxy for a black-frame check
Principle L3 Craft HF
A Hydra sketch with no time or reactive term is static by construction, the [NOW] proxy for a frozen-frame check
Principle L3 Craft HF
A JITLib proxy is a placeholder defined by its valid sources, its contexts of use, and a default source
Concept L3 Craft F
A jitter buffer absorbs packet timing variation by introducing a small constant delay before playback
Concept L3 Craft J
A jitter buffer must define policies for underflow (empty) and overflow (full) conditions
Concept L3 Craft J
A LedFx virtual is a device-independent effect surface that can be spanned or copied across multiple physical LED strips
Concept L3 Craft I
A live modular rig can be built around spontaneous algorithmic sequencing or around pre-programmed banked sequences
Concept L3 Craft EM
A live techno rig should keep producing sound with no input so the performer manipulates rather than rebuilds
Principle L3 Craft EM
A live techno rig stays minimal because fewer voices mean less to manage while improvising
Principle L3 Craft EM
A live-coding community's code of conduct names domain-specific failure modes beyond generic anti-harassment rules
Concept L3 Craft PF
A live-coding setup file pre-loads server memory, sample dictionaries, SynthDefs, a clock and a safety limiter before the set
Procedure L3 Craft FN
A live-coding SynthDef names its frequency arg 'freq', exposes an 'out' arg, and self-frees via doneAction
Procedure L3 Craft FN
A livecoding agent must not claim to hear or see its output when no perception bridge exists
Principle L3 Craft F
A long-decaying noise layer simulates room reverb within a clap patch without an external reverb unit
Principle L3 Craft BD
A low-pass cutoff ramped upward over a phrase opens the groove without adding voices
Procedure L3 Craft FM
A lowpass filter can double as a mixer channel by treating cutoff-open as full send and cutoff-zero as mute
Concept L3 Craft EB
A Maths channel self-cycling at audio rate is an oscillator, and feeding another oscillator into its EOC output jack alters its tone differently than into Signal IN
Procedure L3 Craft E
A matrix mixer with output-to-input feedback self-oscillates into an instrument with no source
Concept L3 Craft EB
A mechanical plate reverb driven by solenoid percussion creates a hybrid acoustic-electronic instrument
Concept L3 Craft ED
A microphone's polar pattern is non-uniform front-to-back, making rear-pointing feedback tests inaccurate
Fact L3 Craft MD
A MIDI 2.0 device must implement MIDI-CI-with-discovery plus a feature, or UMP-with-discovery plus a feature
Fact L3 Craft JN
A MIDI-CI Profile is a published set of messages and required responses that devices can advertise and negotiate
Concept L3 Craft JN
A multi-output knob module used as a macro controller lets one gesture simultaneously animate multiple unrelated parameters
Procedure L3 Craft E
A noise oscillator layer gives delays textural material to sustain between note events
Concept L3 Craft BD
A p5.js filter shader reads the canvas via tex0 and vTexCoord to apply per-pixel post-processing
Procedure L3 Craft HG
A parametric equalizer allows independent control of center frequency, gain, and bandwidth (Q) for each band
Concept L3 Craft DN
A pattern must be tagged .analyze('hydra') to be visible to the audio-visual bridge
Fact L3 Craft FJ
A per-release marketing plan fixes messaging, timing, and platform actions before a track goes live
Procedure L3 Craft P
A performer who only plays their classics ends up permanently measured against their own peak
Concept L3 Craft MO
A performer's live audio plus tracked position can drive visuals anchored to their body in real time
Concept L3 Craft JH
A periodic grain envelope creates AM sidebands at 1/grain-period intervals
Principle L3 Craft B
A piezo disk driven through a step-up transformer resonates physical objects, turning them into sculptural reverb units
Concept L3 Craft EB
A polarity-inverted parallel gate channel can implement sidechain ducking without a dedicated ducker plugin
Procedure L3 Craft D
A precision adder sums CVs at exact voltages to transpose a sequence by musical intervals
Concept L3 Craft EA
A quadratic Bezier SDF takes three control points and returns distance to the curve
Concept L3 Craft G
A quantizer applied to a smooth CV source creates machine-like stepped modulation
Concept L3 Craft E
A replicator-plus-delay system distributes one visual engine across many screens by shifting the same signal in time per screen
Procedure L3 Craft I
A resonant filter's circuit topology, not just its cutoff, shapes its sonic character
Concept L3 Craft B
A rough mix establishes the balance direction the artist expects; deviating too far requires client approval
Principle L3 Craft D
A sample-and-hold random voltage source injects controlled randomness into pitch, amplitude or timing
Concept L3 Craft EF
A satisfying live set has an energy arc of contrast over time, not sustained maximum
Principle L3 Craft FMA
A Schroeder reverberator builds artificial reverb from parallel comb filters and series allpass filters, with mutually-prime delay times
Procedure L3 Craft DB
A screen region or webcam feed can be the continuous image source for real-time img2img diffusion
Concept L3 Craft KI
A second carrier oscillator sharing the same modulator adds a formant region at any spectral position
Procedure L3 Craft B
A semitone rise between tracks creates an energy boost by adding 7 (one semitone) or 2 (two semitones) to the Camelot number
Procedure L3 Craft MA
A short loop on a shared chord bridges two harmonically compatible but chord-order-incompatible tracks
Procedure L3 Craft M
A single modulated delay line produces chorus, flanger, and vibrato depending on its delay-time settings
Concept L3 Craft BK
A single oscillator routed through waveshaper, notch filter, and granulizer can produce an unlimited range of sounds in a live modular rig
Concept L3 Craft EB
A single-note, heavily-effected synth in the upper register raises energy without competing with the melodic content
Procedure L3 Craft AB
A slow filter envelope attack creates a gradual harmonic swell that is key to the dub chord feel
Concept L3 Craft B
A slow-attack field-recording layer swells behind the kick to add breathy organic texture without a transient
Procedure L3 Craft DC
A small random deviation prevents emergent systems from collapsing into a uniform state
Principle L3 Craft HL
A software emulation reduces an instrument's many possible sounds to a small labelled subset
Concept L3 Craft BN
A sound engineer's core job on a DnB rig is keeping DJ music and MC mic at equal, non-masking levels
Concept L3 Craft MD
A spectrum and a scale are 'related' when the spectrum's dissonance curve has minima at the scale's steps
Principle L3 Craft AB
A stage monitor system is a separate sound system pointed at performers, providing individualized mixes
Concept L3 Craft MN
A standard TOX container convention (out1 TOP + thumb TOP) makes VJ mixer cells interchangeable across projects
Principle L3 Craft I
A Strudel Hap has an onset when its whole timespan begins at the same time as its part timespan
Concept L3 Craft F