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Atoms

5,034 knowledge atoms — one concept each, the smallest teachable units. This is the reference library, not a course: atoms back the hands-on lessons on the two course paths and are here to look up, not to learn from in order. To find something specific, use search or browse by domain, level or type.

Showing 3,361–3,420 of 5,034 · page 57 / 84

A highpass filter after FM oscillators removes the tonal fundamental, converting FM output into metallic texture
Principle L3 Craft EB
A highpass filter rather than lowpass keeps a synth chord thin and airy above the sub-bass
Concept L3 Craft B
A Hydra sketch with no .out() is guaranteed blank, so .out() presence is the [NOW] proxy for a black-frame check
Principle L3 Craft HF
A Hydra sketch with no time or reactive term is static by construction, the [NOW] proxy for a frozen-frame check
Principle L3 Craft HF
A JITLib proxy is a placeholder defined by its valid sources, its contexts of use, and a default source
Concept L3 Craft F
A jitter buffer absorbs packet timing variation by introducing a small constant delay before playback
Concept L3 Craft J
A jitter buffer must define policies for underflow (empty) and overflow (full) conditions
Concept L3 Craft J
A LedFx virtual is a device-independent effect surface that can be spanned or copied across multiple physical LED strips
Concept L3 Craft I
A live modular rig can be built around spontaneous algorithmic sequencing or around pre-programmed banked sequences
Concept L3 Craft EM
A live techno rig should keep producing sound with no input so the performer manipulates rather than rebuilds
Principle L3 Craft EM
A live techno rig stays minimal because fewer voices mean less to manage while improvising
Principle L3 Craft EM
A live-coding community's code of conduct names domain-specific failure modes beyond generic anti-harassment rules
Concept L3 Craft PF
A live-coding setup file pre-loads server memory, sample dictionaries, SynthDefs, a clock and a safety limiter before the set
Procedure L3 Craft FN
A live-coding SynthDef names its frequency arg 'freq', exposes an 'out' arg, and self-frees via doneAction
Procedure L3 Craft FN
A livecoding agent must not claim to hear or see its output when no perception bridge exists
Principle L3 Craft F
A long-decaying noise layer simulates room reverb within a clap patch without an external reverb unit
Principle L3 Craft BD
A low-pass cutoff ramped upward over a phrase opens the groove without adding voices
Procedure L3 Craft FM
A lowpass filter can double as a mixer channel by treating cutoff-open as full send and cutoff-zero as mute
Concept L3 Craft EB
A Maths channel self-cycling at audio rate is an oscillator, and feeding another oscillator into its EOC output jack alters its tone differently than into Signal IN
Procedure L3 Craft E
A matrix mixer with output-to-input feedback self-oscillates into an instrument with no source
Concept L3 Craft EB
A mechanical plate reverb driven by solenoid percussion creates a hybrid acoustic-electronic instrument
Concept L3 Craft ED
A microphone's polar pattern is non-uniform front-to-back, making rear-pointing feedback tests inaccurate
Fact L3 Craft MD
A MIDI 2.0 device must implement MIDI-CI-with-discovery plus a feature, or UMP-with-discovery plus a feature
Fact L3 Craft JN
A MIDI-CI Profile is a published set of messages and required responses that devices can advertise and negotiate
Concept L3 Craft JN
A multi-output knob module used as a macro controller lets one gesture simultaneously animate multiple unrelated parameters
Procedure L3 Craft E
A noise oscillator layer gives delays textural material to sustain between note events
Concept L3 Craft BD
A p5.js filter shader reads the canvas via tex0 and vTexCoord to apply per-pixel post-processing
Procedure L3 Craft HG
A parametric equalizer allows independent control of center frequency, gain, and bandwidth (Q) for each band
Concept L3 Craft DN
A pattern must be tagged .analyze('hydra') to be visible to the audio-visual bridge
Fact L3 Craft FJ
A per-release marketing plan fixes messaging, timing, and platform actions before a track goes live
Procedure L3 Craft P
A performer who only plays their classics ends up permanently measured against their own peak
Concept L3 Craft MO
A performer's live audio plus tracked position can drive visuals anchored to their body in real time
Concept L3 Craft JH
A periodic grain envelope creates AM sidebands at 1/grain-period intervals
Principle L3 Craft B
A piezo disk driven through a step-up transformer resonates physical objects, turning them into sculptural reverb units
Concept L3 Craft EB
A polarity-inverted parallel gate channel can implement sidechain ducking without a dedicated ducker plugin
Procedure L3 Craft D
A precision adder sums CVs at exact voltages to transpose a sequence by musical intervals
Concept L3 Craft EA
A quadratic Bezier SDF takes three control points and returns distance to the curve
Concept L3 Craft G
A quantizer applied to a smooth CV source creates machine-like stepped modulation
Concept L3 Craft E
A replicator-plus-delay system distributes one visual engine across many screens by shifting the same signal in time per screen
Procedure L3 Craft I
A resonant filter's circuit topology, not just its cutoff, shapes its sonic character
Concept L3 Craft B
A rough mix establishes the balance direction the artist expects; deviating too far requires client approval
Principle L3 Craft D
A sample-and-hold random voltage source injects controlled randomness into pitch, amplitude or timing
Concept L3 Craft EF
A satisfying live set has an energy arc of contrast over time, not sustained maximum
Principle L3 Craft FMA
A Schroeder reverberator builds artificial reverb from parallel comb filters and series allpass filters, with mutually-prime delay times
Procedure L3 Craft DB
A screen region or webcam feed can be the continuous image source for real-time img2img diffusion
Concept L3 Craft KI
A second carrier oscillator sharing the same modulator adds a formant region at any spectral position
Procedure L3 Craft B
A semitone rise between tracks creates an energy boost by adding 7 (one semitone) or 2 (two semitones) to the Camelot number
Procedure L3 Craft MA
A short loop on a shared chord bridges two harmonically compatible but chord-order-incompatible tracks
Procedure L3 Craft M
A single modulated delay line produces chorus, flanger, and vibrato depending on its delay-time settings
Concept L3 Craft BK
A single oscillator routed through waveshaper, notch filter, and granulizer can produce an unlimited range of sounds in a live modular rig
Concept L3 Craft EB
A single-note, heavily-effected synth in the upper register raises energy without competing with the melodic content
Procedure L3 Craft AB
A slow filter envelope attack creates a gradual harmonic swell that is key to the dub chord feel
Concept L3 Craft B
A slow-attack field-recording layer swells behind the kick to add breathy organic texture without a transient
Procedure L3 Craft DC
A small random deviation prevents emergent systems from collapsing into a uniform state
Principle L3 Craft HL
A software emulation reduces an instrument's many possible sounds to a small labelled subset
Concept L3 Craft BN
A sound engineer's core job on a DnB rig is keeping DJ music and MC mic at equal, non-masking levels
Concept L3 Craft MD
A spectrum and a scale are 'related' when the spectrum's dissonance curve has minima at the scale's steps
Principle L3 Craft AB
A stage monitor system is a separate sound system pointed at performers, providing individualized mixes
Concept L3 Craft MN
A standard TOX container convention (out1 TOP + thumb TOP) makes VJ mixer cells interchangeable across projects
Principle L3 Craft I
A Strudel Hap has an onset when its whole timespan begins at the same time as its part timespan
Concept L3 Craft F