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C · Sampling, field recording & sample culture

266 atoms · 11 modules primarily in this domain.

Modules

Capturing clean field recordings: levels, monitoring and stereo
L2 First instrument C 4h 11 atoms
Chopping and slicing: from phrase to playable slices
L2 First instrument C 4h 13 atoms
Finding your sample voice: memory, place and a personal remix ethic
L5 Voice C 6h 9 atoms
Getting started: turning recorded sound into an instrument
L0 Orientation C 3h 11 atoms
Licensing samples legally: CC, clearance and attribution
L1 Foundations C 4h 16 atoms
Location recording in the field: wildlife, weather and rigs
L3 Craft C 6h 11 atoms
Mining and looping breaks: the hip-hop foundation
L1 Foundations C 3h 11 atoms
Performing a curated sample practice: intentional capture and live sourcing
L4 Performance C 6h 8 atoms
Producing breakbeat tracks: Amen, jungle, DnB and breakcore
L3 Craft C 6h 31 atoms
Sampling as cultural argument: plunderphonics, piracy and the public domain
L3 Craft C 6h 25 atoms
Sourcing from CC sound libraries: Freesound and datasets
L2 First instrument C 5h 16 atoms

Atoms by level

4x4 garage evolved from a stylistic alternative to 2-step into bassline, a distinct Northern subgenre with heavy modulated sub-bass
Fact L1 Foundations OC
A BY-NC source sound cannot be re-released under CC0 or CC-BY — only BY-NC output is permitted
Principle L1 Foundations C
A CC license is a floor, not a ceiling — the original creator can always grant additional permissions beyond it
Concept L1 Foundations C
A disco edit extends and resequences the most dance-friendly sections of a track, historically made with tape and scissors
Concept L1 Foundations CO
A sampler collapses the distinction between documenting and creating sound
Concept L1 Foundations CO
Accessible capture technology transforms media consumption from one-way broadcast into participatory two-way culture
Concept L1 Foundations CO
Accessible sampling technology enabled home production and broke the gate-keeping of studio access in jungle's formation
Principle L1 Foundations CO
Active listening with variable-speed and filtering tools is itself a compositional practice
Concept L1 Foundations CO
AI-generated audio is permitted on Freesound if tagged with GenAI and the generating model is named in the description
Fact L1 Foundations C
Big beat inherited its breakbeat and sampling approach from British turntablism pioneers like Coldcut
Fact L1 Foundations OC
Big beat layers heavy distorted breakbeats over four-on-the-floor kicks and acid lines at mid-tempo for mainstream crossover
Concept L1 Foundations OC
Breakbeat hardcore diverged into jungle and drum and bass by accelerating tempo and chopping the break
Concept L1 Foundations CO
Breakcore chops breakbeats at extreme tempos over irregular meters, aggression tempered by emotional depth
Concept L1 Foundations CO
Breakcore is a high-tempo electronic genre defined by hyper-complex breakbeat manipulation and wide-spectrum sampling
Concept L1 Foundations OC
Breaks tracks span roughly 110–175 BPM, letting DJs mix them across many genres
Fact L1 Foundations CM
CC0 waives all rights; CC-BY requires credit; CC-BY-NC additionally bars commercial use
Concept L1 Foundations C
Cut-up — that recorded sound and culture can be fragmented and reassembled — is the conceptual root of electronic music
Concept L1 Foundations OC
Dark garage production in the late 1990s was the common ancestor of both grime and dubstep
Fact L1 Foundations OC
Digital technology moved sampling and remix from professional studios to bedrooms, creating a new mass-producer culture
Concept L1 Foundations CO
DJ break compilations like Ultimate Breaks and Beats were how sampled drum breaks spread to producers
Fact L1 Foundations CO
DJ Kool Herc extended the drum break by alternating the same record across two turntables
Fact L1 Foundations CO
DnB is an intensified evolution of breakbeat: chopped and reprocessed loops at higher speed
Concept L1 Foundations OC
Drum sample choice should match the genre before any programming begins
Procedure L1 Foundations AC
Every Freesound sound carries its own independently chosen license
Fact L1 Foundations C
Fair use (US) and fair dealing (Canada) permit limited unauthorized appropriation for pedagogy, criticism, and parody
Concept L1 Foundations CO
FLAC halves file size with no quality loss; OGG and MP3 trade quality for smaller files
Concept L1 Foundations BC
Footwork evolved continuously from Chicago house and ghetto house, not as a clean break from the scene
Concept L1 Foundations OAC
Footwork uses recognizable samples in unrecognizable ways to make familiar source material alien
Concept L1 Foundations CO
Freesound accepts stems, loops, and isolated elements but rejects complete songs
Concept L1 Foundations C
Freesound attribution must name the sound, the author, the URL, and the license
Procedure L1 Foundations C
Freesound's Broad Sound Taxonomy sorts sounds into five browsable top-level categories
Fact L1 Foundations C
Ghetto house fuses Chicago house with punchy claps, crude catchy lyrics and bass-heavy arrangements
Concept L1 Foundations OC
Glitch music treats digital errors as compositional material rather than problems to eliminate
Concept L1 Foundations OBC
Goa trance traditionally uses vocal samples referencing psychedelia, cosmic science, and spirituality rather than sung lyrics
Fact L1 Foundations OC
Golden-age hip-hop records (1986–1993) assembled dozens of samples per track in ways that are legally impossible to clear today
Concept L1 Foundations CO
Grime producers sample chiptune and video game sounds because these textures were already embedded in East London everyday life
Concept L1 Foundations BC
Hip-hop producers mine two-bar drum breaks from funk and soul records as foundational rhythmic loops
Concept L1 Foundations CA
Home tape dubbing is an early form of active, compositional listening
Concept L1 Foundations CO
Jungle combines rapid, syncopated breakbeats with reggae/dub basslines and dancehall vocal samples
Concept L1 Foundations OC
Jungle is the direct ancestor of Drum & Bass, built on chopped breakbeats and reggae/dancehall bass
Concept L1 Foundations OC
Jungle music emerged from Detroit techno and hip-hop breakbeats filtered through reggae influence and London's Black urban community
Fact L1 Foundations OC
Jungle scene participants saw breakbeat as the UK music most fully pushing music technology in the early 1990s
Fact L1 Foundations OC
Jungle was formed by sampling across reggae, R&B, hip-hop, and rare groove — a UK parallel to hip-hop's genesis
Concept L1 Foundations OC
Jungle's reggae and dancehall influences were structural: sound system culture and ragga bass defined the genre's character
Concept L1 Foundations OC
Lyn Collins's 'Think (About It)' breakbeat is a foundational sampled element of Baltimore and Jersey club
Fact L1 Foundations OC
Miami bass is built around the Roland TR-808 as its defining drum machine
Fact L1 Foundations CA
Microhouse builds melodies from extremely short 'micro' samples of voice, instruments, and everyday noise
Concept L1 Foundations OC
Mid-1990s DnB producers deliberately shunned pop appeal to protect the music's underground status
Concept L1 Foundations OC
Mille Plateaux was the label that turned clicks-and-cuts into an international phenomenon
Fact L1 Foundations OC
Monitor with headphones while field recording because you cannot otherwise hear what the microphone hears
Principle L1 Foundations C
Most naturally occurring sounds are not copyrightable; only sounds with human creative authorship can hold copyright
Concept L1 Foundations C
Music triggers involuntary emotional memories more reliably than recordings of voices or everyday sounds
Concept L1 Foundations CO
Musical language has no typographic convention for quotation, making homage indistinguishable from plagiarism
Concept L1 Foundations CO
Musique concrète's tape-loop and splicing techniques are a direct precursor to modern sampling
Fact L1 Foundations OC
Nu skool breaks is a 125–140 BPM breakbeat subgenre defined by dominant basslines and modern synthesized sounds
Concept L1 Foundations OC
Per-file Creative Commons licensing is what makes a sound library legally integrable into third-party tools
Principle L1 Foundations C
Placing unrelated media fragments in juxtaposition creates new meaning that neither fragment alone contains
Concept L1 Foundations CO
Plunderphonics treats pre-existing recordings as raw compositional material
Concept L1 Foundations CO
Portishead's Dummy (1994) consolidated trip-hop's mainstream profile and introduced film-soundtrack sampling as a method
Fact L1 Foundations OC
Public domain is a legally narrowing 'national park' where freely borrowable material is always receding from the present
Concept L1 Foundations CO
Ragga DnB connects sound system culture to the DnB dancefloor through reggae vocals and offbeat rhythm
Concept L1 Foundations OC
Recording splits a sound from its original source context — schizophonia
Concept L1 Foundations CO
Sample playback reproduces a stored recording at variable rate to change pitch, trading flexibility for sound quality and memory
Concept L1 Foundations BC
Sampling continues a centuries-old tradition of cultural collage rather than being modern theft
Concept L1 Foundations CO
Sampling repurposes recorded sound as an instrument, extending the hip-hop tradition of making music without conventional instruments
Concept L1 Foundations CO
Sampling+ is a retired CC license that Freesound cannot unilaterally remove from existing sounds
Fact L1 Foundations C
Sampling+ works like CC-BY-NC but additionally forbids using the sound in commercial advertising
Fact L1 Foundations C
Session musicians whose performances are sampled often receive no royalties because they were paid as hired performers, not composers
Fact L1 Foundations CO
Set recording levels slightly low rather than high because digital clipping is irrecoverable
Principle L1 Foundations CD
Shut Up and Dance sped up hip-hop breakbeats to house tempo, creating the foundation for jungle and UK garage
Fact L1 Foundations OBC
Sound recordings were not protected by US copyright until 1976
Fact L1 Foundations CO
Syncopated breakbeats — not tempo — are the defining characteristic that separates drum and bass from techno
Principle L1 Foundations AC
The 'intelligent drum & bass' label created a damaging implied hierarchy within the scene
Fact L1 Foundations OC
The 'Think break' from Lynn Collins' 'Think' is Baltimore club's signature breakbeat
Fact L1 Foundations CA
The Amen break — a 1969 drum solo — became the rhythmic foundation of drum and bass
Fact L1 Foundations OCA
The Amen break became the single most reused drum loop in dance music
Fact L1 Foundations CO
The backbeat — a loud snare answering the kick — is the foundational pattern under most contemporary popular music
Fact L1 Foundations AC
The transition from jungle to drum & bass involved removing reggae samples, partly in response to violence and media stigma
Fact L1 Foundations OC
The UK garage MC role derives from Jamaican dancehall toasting and sound-system culture
Fact L1 Foundations OC
Treating the tape recorder as a creative instrument rather than a faithful transcriber founds electroacoustic composition
Concept L1 Foundations CB
Trip-hop's signature sound combines slowed breakbeats, dub bass, filmic samples, and jazz-inflected instrumentation
Concept L1 Foundations OC
UK garage fractured around 2002 as MC-led, darker production diverged from its soulful mainstream, birthing grime
Fact L1 Foundations OC
A cabasa sample substitutes for an open hi-hat in UK Garage because it adds energy without the harshness of an open hat
Fact L2 First instrument AC
A dedicated stereo mic guarantees mono compatibility; a two-mic array offers flexibility and lower cost
Concept L2 First instrument C
A drum fill is a brief deviation from the groove at a phrase end that signals a structural transition
Concept L2 First instrument ANC
A field recording can be reimagined by treating it as raw material rather than a finished document
Concept L2 First instrument C
A house remix is a new record built around another artist's vocals, not an alteration of the original
Concept L2 First instrument OC
A real drummer has only two hands and two feet — programming more simultaneous hits than limbs allow breaks realism
Principle L2 First instrument AC
A room reverb over a sliced break restores the sonic cohesion lost by rearranging the hits
Principle L2 First instrument CD
Ableton's Slice to New MIDI Track converts a break into a drum rack of individually triggerable slices
Procedure L2 First instrument CN
Aligning the kick drum with the bassline's main notes locks the low end into a coherent groove
Principle L2 First instrument AC
Applying an aggressive LFO to a sampled instrument creates the grime eskibeat blinking sound
Procedure L2 First instrument BC
Being sampled can revive the career of the original artist by reintroducing their catalog to new audiences
Concept L2 First instrument CO
Big beat's production formula was: breakbeat + funk samples + vocal snippet + synth line + rocker aggression
Procedure L2 First instrument CB
Breakcore producers reconstitute classical or other source material through Amen break evisceration
Concept L2 First instrument CO
Breakcore's defining drum technique is Amen break manipulation at extreme BPM
Concept L2 First instrument CA
CC-licensed platforms like ccMixter and Free Music Archive enable spontaneous worldwide artist collaborations
Concept L2 First instrument PC
Chop a loop and map its slices across the keyboard to re-trigger it in a lopsided grime rhythm
Procedure L2 First instrument C
Chopping a vocal into sampler pads and shortening release turns it into a percussive element
Procedure L2 First instrument CB
Clearing a sample requires separate permissions from both the master recording owner and the song's publisher
Fact L2 First instrument CO
Club music chops rap acapellas and lo-fi voice recordings into percussive vocal loops
Concept L2 First instrument AC
Coincident mic arrays sum to mono cleanly because the capsules share one point in space
Concept L2 First instrument CD
Digital sampling lets producers cut, loop, and re-order individual break hits into wholly new patterns
Concept L2 First instrument CB
Drumfunk transforms obscure or resampled breakbeats into constantly shifting drum patterns unlike standard DnB
Concept L2 First instrument OC
Dubplate culture was inherited from jungle and dub, creating a continuous soundsystem lineage
Concept L2 First instrument OC
Effective sound library metadata uses four description layers: macro event, meso components, micro timbre, and technical capture info
Procedure L2 First instrument C
Filtering a looped disco sample with a sweeping resonant filter is the core French house production move
Procedure L2 First instrument BC
Footwork emerged when West Side Chicago DJs began playing 33 RPM ghetto house records at 45 RPM, accelerating the groove
Fact L2 First instrument OC
Footwork is a sample-based, high-volume workflow rooted in community sample knowledge and SoundCloud feedback
Concept L2 First instrument OC
Footwork spread in Chicago through peer-to-peer mixtape exchange in public schools, making early works hard to obtain
Fact L2 First instrument OC
Freesound API enforces per-minute and per-day rate limits that are stricter for write operations
Fact L2 First instrument CF
Freesound interprets CC licenses for AI training as requiring dataset disclosure for BY sounds and barring commercial use for BY-NC sounds
Principle L2 First instrument C
Freesound previews are unified-format no-auth downloads while original files need OAuth2
Concept L2 First instrument C
Freesound's APIv2 lets you filter sounds by perceptual qualities like brightness, hardness and depth — not just text
Fact L2 First instrument CN
Freesound's content-based similarity search returns sounds that are acoustically alike, not just similarly tagged
Concept L2 First instrument CKN
Freesound's per-uploader AI training preference is a transparency signal, not a legal restriction
Misconception L2 First instrument C
Ghost notes are very quiet unaccented hits that add groove without changing the overt pattern
Concept L2 First instrument AFNC
Granular synthesis changes a sound's duration independently of its pitch
Concept L2 First instrument BC
Grime producers recycle riffs from old speed garage, DnB, and hardcore vinyl as raw sound design material
Procedure L2 First instrument CB
Hip-hop places the kick before or after beat 1 of bar 2 instead of on it
Concept L2 First instrument AC
House drum tracks layer a sampled loop with individual synthesized drum hits to combine groove and punch
Procedure L2 First instrument BC
Humanizing MIDI drums means subtle off-grid timing and narrow velocity variation — controlled imperfection, not randomness
Procedure L2 First instrument AC
Jungle producers built a new genre by slicing the Amen break into individual hits and rearranging them at high speed
Concept L2 First instrument CF
Miami bass doubles snare and clap on the same pattern, layering a rimshot, for a hybrid backbeat sound
Fact L2 First instrument AC
Miami bass percussion (zaps, rimshots, 80s hits) is placed to avoid the hat's gaps and to play around the bassline
Principle L2 First instrument AC
Micro-looping tiny windows inside a longer sample disguises the source and creates glitch texture
Procedure L2 First instrument CB
Motorbass's Pansoul (1996) established the sampled filtered-loop formula that defined French house
Fact L2 First instrument OC
Moving a stereo mic rapidly during recording creates a disorienting, nauseating image shift
Principle L2 First instrument C
Music source separation splits a stereo mix into isolated stems (drums, bass, vocals, other)
Concept L2 First instrument KC
Near-coincident arrays add arrival-time differences to produce a more spacious stereo image
Concept L2 First instrument CD
On Maschine, tempo-matching must be done before chopping because its Sampler cannot warp in real time
Procedure L2 First instrument CN
Oval pioneered glitch by physically interrupting optical disc reading to produce skipping textures as compositional events
Fact L2 First instrument OC
Paul Oakenfold's remix of Happy Mondays looped an NWA sample under rock vocals, creating the indie-dance fusion template
Fact L2 First instrument OBC
Phase problems in stereo field recording are most damaging in mono playback
Concept L2 First instrument CD
Physically treating CDs with scissors and knives generates controlled digital errors as composition
Procedure L2 First instrument CO
Pitching vocal samples upward without time-stretching creates grime's chipmunk vocal effect
Procedure L2 First instrument BC
PlayBuf.ar loads an audio buffer and plays it back with variable speed, direction, and looping
Procedure L2 First instrument FBC
Producers learned to alter sample pitch, speed, and texture to avoid detection and copyright claims
Concept L2 First instrument C
Re-Pitch warp mode maintains the original character of a breakbeat by changing pitch with tempo
Concept L2 First instrument CN
Reynolds defines DnB's distinctive essence as 'breakbeat-science and bass-mutation' — not genre-borrowing
Concept L2 First instrument OC
Rolling off the lows and highs of a percussion loop lets it sit in a dense breakbeat mix
Procedure L2 First instrument CD
Sample chopping turns a recorded phrase into triggered slices that are re-sequenced into something new
Procedure L2 First instrument C
Sample locks switch which sample plays on a specific sequencer step
Concept L2 First instrument EC
Sampled breaks are made musical by pitching/time-stretching and re-ordering their component hits
Procedure L2 First instrument CA
Samplers can map multiple sounds to MIDI notes in contiguous (melodic) or interleaved (drum-pad) layouts
Concept L2 First instrument CN
Sampling from a digital ROM synthesizer may be illegal because the ROM samples themselves are copyrighted
Concept L2 First instrument CB
Sampling is wavetable synthesis with the stored period extended to a full recorded note rather than one cycle
Concept L2 First instrument BC
Slowing the master tape before recording vocals raises their pitch on playback — the trick behind Newcleus's cartoon voices
Procedure L2 First instrument CB
Sounds uploaded to Freesound are automatically processed then manually moderated before appearing publicly
Fact L2 First instrument C
SOURCE automatically logs every used sound to a dated file, creating a ready-made CC attribution record
Concept L2 First instrument CN
SOURCE treats a CC-licensed sound library as a live instrument rather than a static sample bank
Concept L2 First instrument CN
Stem separation is a practical on-ramp to building personal sample banks from any released track
Principle L2 First instrument KC
The 'Some Cut' bed-squeak sample functions as a sonic tell identifying Jersey club
Fact L2 First instrument OC
The 3:1 rule prevents phase problems when using multiple mics on separate sources
Principle L2 First instrument CD
The Akai MPC can mark slice points live while a sample is still recording
Procedure L2 First instrument CN
The Amen break is the most legendary drum break and the rhythmic foundation of DNB
Fact L2 First instrument AC
The Amen break's fourth bar breaks the pattern with an empty downbeat, syncopation, and an early crash
Concept L2 First instrument CA
The Biz Markie lawsuit made recognizable unauthorized sampling infringement and forced labels to clear all samples
Fact L2 First instrument CO
The classic UK Garage 4x4 kick places on the first downbeat and the offbeat of beat 3, with a double-hit at bar 2 and raised velocity on bar-1 hits
Procedure L2 First instrument AC
The Freesound APIv2 exposes the CC-licensed sound library over HTTP for programmatic search and retrieval
Concept L2 First instrument CNF
The Gray Album demonstrated that an illegal remix can achieve massive cultural impact and highlight the absurdity of current copyright law
Concept L2 First instrument CO
The Miami bass kick is a long-decay 808 hit with a present transient, giving the genre its boomy low end
Fact L2 First instrument AC
The recording studio can be played as an instrument, so tape editing composes music that no performance produced
Concept L2 First instrument OC
The right chop mode depends on the material: transient for drums, beats for even loops, regions for unbarred audio, manual for uneven cuts
Principle L2 First instrument C
The TR-808 kick drum — down-pitched and elongated — became a foundational sound in drum and bass production
Fact L2 First instrument BC
The turntable is a musical instrument in its own right, treating vinyl as an archive to build new compositions from
Concept L2 First instrument CM
Threshold-armed sampling records incoming audio only when it crosses a set level
Procedure L2 First instrument EC
Tidal chop, striate, cut, and loopAt turn long samples into granular and looping textures
Procedure L2 First instrument FC
TidalCycles `chop N` divides each sample event into N equal, individually addressable slices
Concept L2 First instrument FC
Time-stretching and pitch-shifting are decoupled operations requiring phase vocoder or WSOLA rather than sample rate change
Concept L2 First instrument BCD
Todd Edwards pioneered treating individual vocal syllables as instruments by reversing, pitch-shifting, and chopping them rhythmically
Concept L2 First instrument CB
Todd Terry brought a hip-hop sampling sensibility to house music and pioneered disco looping later adopted by Daft Punk
Fact L2 First instrument OBC
Transient detection auto-drops slice points at clear amplitude hits in a waveform
Concept L2 First instrument C
UK Garage closed hats avoid a sharp offbeat emphasis, which would shift the feel toward house music rather than UKG's shuffle
Concept L2 First instrument AC
UK garage drums require MPC-style swing at ~68-69% to produce the characteristic shuffled groove that distinguishes UKG from straight house
Fact L2 First instrument AC
Using a CC-licensed Freesound sound unmodified can trigger a YouTube Content ID claim by a third party
Concept L2 First instrument C
Using two rim shot samples at different velocities instead of a snare/clap creates a lighter UKG feel with a call-and-response dynamic between two drum voices
Procedure L2 First instrument AC
Velocity layers map different recordings to one pitch so harder playing triggers a different sample, not just a louder one
Concept L2 First instrument CB
A deep source separation model can be wrapped in nn~ to split live audio into stems in real time
Concept L3 Craft KC
A double Mid-Sides array captures height information a stereo pair cannot
Concept L3 Craft C
A slow-attack field-recording layer swells behind the kick to add breathy organic texture without a transient
Procedure L3 Craft DC
Ableton's warp modes use different algorithms matched to the audio material being time-stretched
Concept L3 Craft NC
Adrian Sherwood's On-U Sound applied dub production logic to industrial music, forging a rare Afrofuturist-industrial crossover
Concept L3 Craft OC
Alternating between near-identical slices of a repeated hit restores a natural, human feel
Concept L3 Craft C
An off-beat crash cymbal falling between beats 3 and 4 marks the end of the Amen phrase
Concept L3 Craft CA
Appropriation is legitimate when the borrower 'betters' the source — Milton's criterion for creative transformation
Principle L3 Craft CO
Choosing source material is half the creative work of sample-based production
Principle L3 Craft C
chop and striate slice a sample into n pieces; striate interleaves slices from multiple samples where chop plays each sample's slices sequentially
Concept L3 Craft FC
Chopping a sample into equal slices and playing them in random order creates beat-slicing effects
Procedure L3 Craft FC
Close omnidirectional microphone placement outperforms distant directional microphones for wildlife field recording
Principle L3 Craft C
Copyright terms extending to life-plus-50 years lock cultural material away from reuse for decades after an author's death
Fact L3 Craft CO
Culture jamming redirects corporate imagery back against itself to produce critical commentary using the original's own aesthetic codes
Concept L3 Craft CO
DAW groove extraction captures a live break's exact timing and velocity offsets and transfers them to a MIDI clip
Procedure L3 Craft CN
Détournement recontextualises an existing sign to turn its own authority against itself
Concept L3 Craft OC
Detuning and saturating a sampler kick helps it blend with a sampled breakbeat
Procedure L3 Craft CD
Digital recordings fall off a cliff from presence into absence while analog recordings fade gracefully
Concept L3 Craft CO
Dillinja's DnB bass design treated the sub-bass entry not as a melodic line but as a 'one-note detonation' of stacked low-end timbres
Concept L3 Craft CB
Disabling time-stretching links pitch transposition to tempo change, creating rhythmic variation from a single sample
Concept L3 Craft CA
DnB producers switch between two different breaks each bar to create rhythmic variety and tension
Procedure L3 Craft CA
Duplicating a snare slice and tuning each copy up produces the classic drum-and-bass ascending pitch fill
Procedure L3 Craft C
Early sampling culture predated rights-clearance, leaving source performers uncompensated
Fact L3 Craft CO
Estuary terminal commands add custom sample banks to an ensemble session
Procedure L3 Craft FC
Ethical field recording of indigenous communities requires giving tangible benefit back to the source
Principle L3 Craft OC
Extreme cold degrades cables and microphone capsules before electronic circuits fail
Fact L3 Craft C
Field-recording performance works as a 'sound polaroid' and 'invisible map' that snaps listeners into their environment
Concept L3 Craft CO
Freesound's API supports content-based search filtering by automatically extracted audio descriptors
Concept L3 Craft CF
Hip-hop and electronic sampling proliferated during a brief window when copyright enforcement lagged behind the technology
Concept L3 Craft CO
Hip-hop and industrial converged on the sampler as a shared political tool at the same historical moment
Concept L3 Craft OC
In DnB production, maximum rhythmic complexity can coexist with extreme surface minimalism — 'minimal-is-maximalist'
Concept L3 Craft OC
In freeze mode, the playback position of a sample becomes a continuous sound parameter instead of advancing automatically
Concept L3 Craft CB
In pop music, timbre and production texture have replaced melody as the primary copyrightable identity
Principle L3 Craft CO
Jam sync timecode locks location audio to camera via a brief cable handshake and periodic re-checks
Procedure L3 Craft C
Journalists routinely reprint and cannibalize what others have written without checking sources — making media manipulation easy
Fact L3 Craft CO
Jungle tracks circulated primarily via acetate dubplates that wore out after ~50 plays, creating a hyper-local release cycle
Fact L3 Craft CO
Keeping a sample's surface noise is an aesthetic choice that anchors a track to an era and feeling
Concept L3 Craft CO
Lavalier microphones enable recordings from inside cavities and at extreme environmental conditions
Procedure L3 Craft C
Leaving multiple hits inside one slice preserves the original loop's groove better than slicing every hit
Principle L3 Craft C
Long cable runs separate the recordist from the microphone, reducing mechanical noise and human disturbance
Procedure L3 Craft C
M-S decoding lets you adjust stereo width after recording by changing the mid-to-side ratio
Concept L3 Craft CD
Masking human scent on microphone windshields lets you place mics near scent-sensitive animals without disturbing them
Procedure L3 Craft C
Micro-power FM radio is the modern pamphlet — a community speech technology suppressed by spectrum-scarcity doctrine
Concept L3 Craft CO
onset: pick in Sonic Pi selects a random transient event from a sample for instant hit variation
Procedure L3 Craft FC
Parody qualifies as fair use because it requires conjuring the original to comment on it
Concept L3 Craft CO
Plunderphonics proposes crediting source artists rather than seeking permission as the appropriate norm for transformative sampling
Concept L3 Craft CO
Processing all drums together on a shared bus glues them into one cohesive instrument
Procedure L3 Craft DC
Pushing drums ahead of the beat drives energy; pulling behind relaxes the feel — set with track/channel delay
Principle L3 Craft AC
Recombinant plagiarism treats finished works as raw material, starting where others stopped without hiding the sources
Concept L3 Craft CO
Recording vinyl at 45 rpm into the SP-1200 and pitching down creates characteristic lo-fi grit that defines filter house texture
Procedure L3 Craft BC
RP Boo keeps the Roland R-70's analog warmth because digital transfer loses the punch that defines footwork's bass
Fact L3 Craft OC
Running digital recordings through analogue preamps adds a distinctive tonal character
Procedure L3 Craft CB
Running redundant microphone paths protects against single-point failure in inaccessible recording locations
Procedure L3 Craft C
SOURCE presets are XML files where PRESET > SOUND > SOUND_SAMPLE hierarchy mirrors the sampler's class structure
Fact L3 Craft NC
SOURCE separates audio engine, sensor I/O, and API communication into three independent processes connected by OSC/WebSockets
Concept L3 Craft NC
Speeding up a loop to resample it then returning to the original tempo adds authentic grit
Procedure L3 Craft CN
Strict sampling law creates a two-tier system: artists rich enough to clear samples, and outlaws who can't afford to
Concept L3 Craft CO
Technostalgia is not nostalgia for the past but a strategy for achieving a particular present sound
Concept L3 Craft CO
The imprecision of analog gear at its operating edge is a sound-design asset, not a defect
Concept L3 Craft BC
The Slice machine lets you manually define and sequence individual sample regions
Concept L3 Craft EC
Thru playback continues past a triggered slice into the rest of the sample for natural breakbeats
Concept L3 Craft CN
Tidal's begin and end play only part of a sample, and unit "c" makes speed stretch playback to fit the cycle
Concept L3 Craft FC
Tidal's slice and splice chop a looping sample into n equal slices for rearrangement; splice also pitch-adjusts each slice to fit its step duration
Concept L3 Craft FC
U2 performed the same real-time appropriation on their ZooTV tour that they sued Negativland for, exposing appropriation law as power-asymmetric rather than principled
Concept L3 Craft CO
Velocity shading of double-hit kicks and ghost snares shapes breakbeat feel more than note placement alone
Principle L3 Craft CA
Werp, Stretch, and Repitch machines each use distinct algorithms to tempo-sync samples
Concept L3 Craft EC
West Side Chicago production favored sample-free rhythmic 'beat tracks', unlike the sample-based South Side style
Fact L3 Craft OC