home/atoms

Atoms

5,034 knowledge atoms — one concept each, the smallest teachable units. To find something specific, use search or browse by domain, level or type.

Showing 2,521–2,580 of 5,034 · page 43 / 84

OSC (Open Sound Control) is a network-based messaging protocol for real-time musical control, designed to supersede MIDI's limitations
Concept L2 First instrument FJE
OSC targets parameters with a left-to-right hierarchical address path plus a value
Concept L2 First instrument IJ
OSCdef registers a named function to respond to incoming OSC messages by address
Concept L2 First instrument BF
Oscillator retrigger controls whether each note starts from the same phase, affecting attack consistency
Concept L2 First instrument B
Oscillator start phase controls whether a note begins at a zero crossing or at a waveform peak, affecting click harshness
Concept L2 First instrument B
Oscillator sync locks harmonic partials to a fixed relative phase, but on non-harmonic partials it injects extra harmonics
Concept L2 First instrument BE
Oval pioneered glitch by physically interrupting optical disc reading to produce skipping textures as compositional events
Fact L2 First instrument OC
Overexposure, parody, commercial exploitation and negative media all collapsed the gabber scene by the late 1990s
Fact L2 First instrument OP
Overlay blends Multiply and Screen conditionally on the base layer: darks get darker, lights get lighter, midtones are unaffected
Concept L2 First instrument IGH
Overt audio-reactivity breaks the stillness of a minimal visual — subtle smoothed bass or no reactivity at all
Principle L2 First instrument HJ
p5.FFT provides both frequency-domain analyze() and time-domain waveform() readings
Fact L2 First instrument JH
P5LIVE is not part of the 4-bin Strudel+Hydra rig — a.fft[] does not exist in P5 and must never be emitted there
Fact L2 First instrument LHJ
P5LIVE realizes particle systems with real per-element p5.Vector state, making the concept portable from GLSL-fake to genuinely simulated
Concept L2 First instrument LH
Pairing a blinking LED with a photocell inside opaque tubing creates an optically isolated audio gate, panner, or ring modulator
Procedure L2 First instrument E
Pairing a four-to-floor kick with a filtered low tom on off positions gives techno a sub-heavy bouncy groove
Procedure L2 First instrument A
Pan Sonic built a 'hard-edged' glitch aesthetic from handmade sine-wave oscillators and inexpensive effect pedals, not studio equipment
Fact L2 First instrument OB
pan() positions each event in the stereo field, from full left at 0 to full right at 1
Concept L2 First instrument FD
Pan2 places a mono signal in a stereo field; its pos argument ranges from -1 (left) to +1 (right)
Procedure L2 First instrument FB
Pan2 places a mono signal in the stereo field: -1 hard left, 0 center, +1 hard right
Concept L2 First instrument BF
Panning ranges from decisive L/C/R placement to evenly spread positions, by taste
Concept L2 First instrument D
Parallel distortion lets you shape and blend added harmonics independently of the dry signal
Procedure L2 First instrument D
Parallel expansion isolates transients or spill for controlled re-blending
Concept L2 First instrument D
Parameter locks let every sequencer trig carry its own unique parameter values
Concept L2 First instrument E
Partial quantization moves notes toward the grid by a percentage, preserving human timing
Concept L2 First instrument AN
Particle density controls the opacity and transparency of a granular texture
Concept L2 First instrument B
Passing an array to a UGen argument duplicates the whole signal graph, one copy per array element
Concept L2 First instrument FBN
Patcher languages like Max and Pure Data are visually rich but their primary syntax ignores spatial position
Concept L2 First instrument FN
Patching a signal to a MATHS function-generator input integrates it, producing lag, slew, or portamento
Concept L2 First instrument EB
Paul Oakenfold's remix of Happy Mondays looped an NWA sample under rock vocals, creating the indie-dance fusion template
Fact L2 First instrument OBC
Pauline Oliveros coined 'deep listening' as an aesthetic of expanded attention rooted in long resonance
Concept L2 First instrument OA
Pbind can drive any custom SynthDef by naming it with \instrument; SynthDef argument names become Pbind keys
Procedure L2 First instrument FB
Pbind durations are in beats; a TempoClock sets BPM, defaulting to 60 BPM if none is provided
Concept L2 First instrument F
Pbind has a built-in pitch hierarchy: midinote, note, degree all resolve to freq if the SynthDef uses 'freq'
Concept L2 First instrument BF
Pbind maps keyword-value pairs into a timed stream of playable musical events
Concept L2 First instrument FNB
Pbind maps symbol-value pairs to a SynthDef's arguments, creating a timed stream of Synths
Concept L2 First instrument BF
Pbind plays named SynthDefs via \instrument; SynthDef args become Pbind keys; freq and gate must be spelled exactly
Concept L2 First instrument FN
Pbind rests are written as Rest(duration) and can appear in any parameter stream
Concept L2 First instrument FN
Pbind specifies pitch four mutually exclusive ways: \degree, ote, \midinote, and req
Concept L2 First instrument FN
Pbind supports named scales via \scale and chords via nested lists in pitch keywords
Procedure L2 First instrument F
Pbind's stretch key converts rhythmic fractions to absolute seconds; quant locks changes to a grid
Concept L2 First instrument F
Pbrown implements a bounded random walk that moves musical parameters in small steps
Concept L2 First instrument FA
Pd's trigger object splits one input into typed outputs fired right to left
Procedure L2 First instrument FN
Peak normalization matches peaks but not perceived loudness, which drove the loudness war
Concept L2 First instrument D
Per-step firing probabilities create a living sequence with a fixed skeleton and flickering ornaments
Concept L2 First instrument AF
Perceived pitch and loudness interact: intensity shifts perceived pitch and sensitivity varies with frequency
Concept L2 First instrument B
Perceived tempo is set by rhythmic density and note length, and can diverge sharply from the metronomic BPM
Concept L2 First instrument AB
Perceived tonal balance shifts with monitoring level, so listen at varied and consistent levels
Principle L2 First instrument D
Perceptual loudness in DDSP uses A-weighting to match human hearing sensitivity across frequencies
Concept L2 First instrument KB
Perlin noise produces smooth, continuous pseudo-random values, unlike the erratic jumps of raw random()
Concept L2 First instrument H
Perlin-noise modulation produces smooth, continuously-varying CV that never repeats, unlike stepped random LFOs
Concept L2 First instrument EG
PGroups in Renardo trigger multiple notes simultaneously on a single beat as a chord
Concept L2 First instrument FA
Phantom power delivers DC polarizing voltage to a condenser mic over the two balanced signal conductors
Concept L2 First instrument NB
Phase problems in stereo field recording are most damaging in mono playback
Concept L2 First instrument CD
Phase random produces analog-feel variability per note; phase retrig produces a phase-locked, punchy attack
Concept L2 First instrument B
Philly club heavies the Baltimore template with hardstyle detuned saws and sirens, up to 150 BPM
Concept L2 First instrument AB
Physically treating CDs with scissors and knives generates controlled digital errors as composition
Procedure L2 First instrument CO
Physics simulation models position with velocity plus acceleration, where each value updates the next
Concept L2 First instrument H
Pink noise distributes equal energy per octave, rolling off 3 dB per octave versus white noise
Concept L2 First instrument BD
Pinning a free-running audio tremolo and a visual brightness-pulse to the same rate value makes them move in lockstep without a shared transport
Procedure L2 First instrument JHF
Pitch correction should target pitch centers while preserving natural short-term fluctuations
Principle L2 First instrument D