Atoms
5,034 knowledge atoms — one concept each, the smallest teachable units. To find something specific, use search or browse by domain, level or type.
Showing 2,221–2,280 of 5,034 · page 38 / 84
In a DAWless setup one device acts as MIDI clock master to synchronise start, stop, and tempo across all machines
In a sampler, MIDI velocity can drive filter, length and volume together, not just volume
In a Tidal # combination, the left-hand pattern determines the rhythmic structure
In ambient music reverb is the defining instrument, not an effect
In ambient, generative mutation replaces arrangement: parameters drift over minutes, not bars
In an open-architecture patch, objects are wired with cords carrying the video signal, and any break stops the output
In an RC oscillator, frequency is inversely proportional to resistance × capacitance: smaller R or C raises pitch
In audio-rate FM the carrier and modulator are both audible, so the side frequencies are the spectrum itself
In Detroit techno the rimshot works as counterpoint and never lands on a kick beat
In DnB the backbeat snare on 2 and 4 anchors the half-time feel against busy hats and ghost notes
In drum 'n' bass, rhythmic drum patterns can function as the primary mnemonic hook rather than melody or vocal
In dub techno, groove comes from delay on a quantized grid rather than from swung timing
In FM, c/m controls spectral position (harmonic vs. inharmonic) while I controls spectral density
In footwork you master codified basics before earning the right to break the rules into personal style
In glitch/post-digital music the tool becomes the instrument — its unintended uses constitute the compositional method
In grime, the silence between beats is a structural ingredient that creates dynamic and punch
In imperative engines, clock-quantized launch must be explicitly coded; Strudel/Tidal get it implicitly from the global cycle clock
In jungle, the MC rolls with the DJ's vibe rather than performing a fixed script, adapting style to match energy
In live coding the arrangement is enacted as a real-time sequence of code edits, not planned on a timeline
In live visual composition, the element with greatest activity, novelty, or visual weight automatically claims the foreground of attention
In LMMS, anything you want to reuse across projects must be saved with the instrument preset, not the project
In Logic, Option-clicking with the Scissor tool slices a MIDI region into equal grid divisions instantly
In loop-based rigs the tension arc is a staircase of discrete section states, not a continuous automation curve
In mastering, the compressor and limiter are two separate units with distinct roles
In Max the [route] object both separates OSC messages by address pattern and strips that pattern off, dispatching each to its handler
In Max/MSP, the leftmost inlet is 'hot' (triggers output) and other inlets are 'cold' (store values only)
In minimal compositions, value contrast (not hue) carries the image — any saturation becomes the accent
In minimal visuals, placement and timing are the content — there is nothing else to hide behind
In p5.js WEBGL mode the coordinate origin is at the canvas center, not the top-left
In Pure Data, tilde-suffixed objects (osc~, *~, dac~) are the ones that generate and process audio signals
In roots reggae, a four-on-the-floor kick pattern is called 'steppers'
In Strudel the tempo is set as cps (cycles per second), where bpm = cps × 60 × beats per cycle
In SuperCollider, always plot an unfamiliar UGen before playing it to avoid dangerous amplitude spikes
In SuperCollider's audio server, Synths are processed head-to-tail, so effects must appear after sources
In synchronous granular synthesis, grain density determines the rhythm-to-pitch transition
In the 252e, pulses and CVs are completely independent — a cell can trigger without a pitch, or carry a pitch without triggering
In the 4-bin rig, audio bands can drive color brightness, saturation, or palette phase but not onset-triggered color events
In the glitch style, digital degradation is the material — corruption, pixel-sorting, and RGB split are the primary tools, not side effects to avoid
In the imperative sequencing paradigm time only advances when you explicitly move it forward — nothing sounds until you advance time
In this rig frequency-budgeting and masking-avoidance are predictive — no framework surfaces a wired metering or perception bridge
In this rig, audio-reactive visual motion is envelope-following only — beat-locking and onset-triggering are not available
In Tidal mini-notation, [] stacks subsequences into one cycle (polyrhythm) while {} aligns them step-for-step (polymetre)
In Tidal, $ is a low-priority function application operator that avoids wrapping the final argument in parentheses
In TouchDesigner any CHOP channel can drive any operator parameter, so audio, MIDI and beat inputs are interchangeable
In trance, the bass is sidechained to the kick so both stay punchy without low-end mud
In trigger mode, the attack phase functions as a pre-delay before the sound starts
In VCV Rack you stack multiple cables on one output by Ctrl-dragging from that output
In visual composition, a line's length is a concept of time, and a curved line represents more time than a straight line of equal length
in_thread do ... end launches a concurrent execution path while the main thread continues
Incorrect compressor attack and release settings cause pumping, where the level audibly rises and falls with the music
Increasing FM modulation index transfers energy from the carrier into a growing number of sidebands
Industrial techno's earliest projects grew from a Detroit-techno/industrial crossover, exemplified by Final Cut (1989)
Inner City's 'Big Fun' was built on a vocal written and phone-sung by Paris Grey before she was flown to Detroit to record
Integer.do inside a SynthDef creates that many UGen instances and accumulates them into a sum
Integral serialism extends ordered-set control from pitch to duration, dynamics, and timbre
Intelligent DnB ('artcore') emphasizes musicality and jazz-influenced atmosphere over dancefloor aggression
Interactive computer graphics still depends on rasterization hardware; ray tracing cannot yet replace it
Introduce the lead vocal early in the build order so other instruments leave frequency space for it
Inverting an interval by an octave produces its complement: numbers sum to 9, semitones to 12, and quality flips
IQ's first SDF-raymarched image, Slisesix (2008), won a 4KB demoscene procedural-graphics competition