The surprise a performer feels discovering a visual effect in real time is not automatically shared by the audience
When a performer combines two effects and gets an unexpected result, the surprise feels like discovery — ‘digital alchemy’. But the audience has no access to that process: they only see the output. An effect that is exciting to produce may appear arbitrary, noisy, or meaningless to a viewer who did not witness its creation. This asymmetry is a fundamental challenge in live visual performance: the performer’s experiential relationship with the tool and the audience’s perceptual relationship with the output are not the same. The practical implication: do not design effects for their interest to you as operator; design them for their communicative effect on the audience.
Examples
A performer discovers a beautiful glitch by accident and loops it, but the audience sees only a glitchy image with no narrative reason. A carefully designed feedback effect with a specific colour palette reads as intentional to the audience.
Assessment
Describe a visual effect you find interesting to operate. Then describe what an audience member would experience who does not know how it is made. Identify the gap and propose one design change to close it.