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Real-time in live cinema has multiple levels: mixing pre-recorded clips, generating visuals algorithmically, and processing live camera feed

‘Real-time’ is not a single thing. Daniel Palmer identifies that a real-time image is one produced and received simultaneously. But within live cinema this occurs at different levels: (1) clip mixing — the performer selects and sequences pre-existing clips in real time; (2) algorithmic generation — the software generates visuals from code/parameters in real time; (3) live camera processing — a live camera feed is modified with real-time effects so production and output are simultaneous. Each level has different technical requirements and gives different aesthetic qualities. Understanding these levels helps a performer identify what ‘real time’ means in their own practice.

Examples

Resolume clip mixing (level 1); Processing sketch generating abstract forms from audio input (level 2); live camera with colour-key effect feeding the projector (level 3).

Assessment

For each of the three levels of real-time identified by Makela, name one software tool that operates at that level and describe one aesthetic quality it enables.

“a real time image is an image that is produced and received simultaneously”
corpus · live-cinema-language-and-elements-mia-makela-ma-thesis · chunk 10