Atoms
5,034 knowledge atoms — one concept each, the smallest teachable units. To find something specific, use search or browse by domain, level or type.
Showing 3,781–3,840 of 5,034 · page 64 / 84
Fusing LCM-LoRA into an SD model enables 2–4 step diffusion inference without retraining the base model
Gamelan metallophones have inharmonic spectra, and their scales (pelog and slendro) are related to those spectra
Garage drum beats need light-touch bus compression because the genre depends on dynamic range
Generative composition means defining a rule-system and running it, not fixing every note
Genre labels create implicit rules that constrain what producers feel they can make within a scene
Genres pass through four stages from avant-garde to scene-based to industry-based to traditionalist
Geometry Nodes builds geometry procedurally as a node tree flowing from Group Input to Group Output
Gestural interfaces require a visible, immediate correspondence between the performer's movements and the audiovisual output
Gibber maps audio objects directly to visual properties using bias and scalar for range control
Gin's @gin.register limits side-effects by only injecting defaults when a function is used as an argument
Give each element its own ambient environment so reverbs and delays do not clash
Glicol uses the LCS algorithm to update only changed nodes when code is re-evaluated
glicol_synth is a standalone graph-based Rust audio DSP library usable outside Glicol
Glicol's JavaScript API embeds the audio engine in any browser app via CDN or NPM
Glicol's meta node allows inline Rust DSP code inside a live session
Glisson synthesis gives each grain an independent frequency trajectory (chirp)
Glitch music treats digital malfunction as critique of the myth of technological perfection
Glitch pieces strip electronic music to minimum information — atomic, anechoic, 1-3 minute durations — inverting electronica's layering ethos
Global Mute affects all patterns simultaneously while Pattern Mute affects only the active pattern
Glue a drum kit with gentle bus compression, letting the sculpted sounds lead rather than heavy-handed processing
GPU compute/ALU capacity growing faster than memory bandwidth made primitive-based SDFs increasingly competitive from 2007 onward
GPU ray tracing adds five programmable shader types to the graphics pipeline
Grain-by-grain pitch shifting produces chorus, noise, or melodic elaboration depending on grain size
GrainBuf granulates a Buffer with independently controllable trigger rate, grain duration, pitch, and position
Grainlet synthesis links any synthesis parameter to any other parameter
Grains shorter than about 50 ms transition from perceived pitch to timbre or click as duration decreases
Granular studio composition generates clouds with a synthesis tool then arranges them on a DAW timeline
Granular synthesis constructs sounds from thousands of short grains (10–100 ms) with independent parameters
Granular time-pitch changing in SuperCollider decouples playback speed from pitch by varying grain rate and position
Granulation enables independent control of pitch and duration
Group humanization plugins link multiple tracks so instruments respond to each other's timing, mimicking an ensemble
Group normalization divides channels into groups and normalizes within each group, working well with small batch sizes unlike batch normalization
Grouping harmonically related partials under a single envelope reduces the parameter count in additive synthesis
Grouping scene elements rather than distributing them uniformly prevents visual noise and creates organic set design
Hardware sequencers lack a shared protocol for jumping song sections together, so producers fake structure by muting tracks
Harmonic rhythm — the rate of chord change — is independent of surface rhythm and shapes perceived energy
Harmonically complex FM waveforms (saws, squares) generate richer inharmonic sidebands than sines for percussion
Hearing intervals in tonal context requires naming both the interval distance and each note's scale degree simultaneously
Heavy distortion on an analog audio signal creates a pseudo-square wave that CMOS digital circuits can process as a clock signal
High-level abstractions reduce cognitive load in live coding but may constrain musical affordances; some practitioners prefer lower-level control
High-passing a reverb's input keeps low frequencies out of the tail and prevents low-end mud
Higher-order granulation re-granulates already-granulated sound to spawn new mesostructures
Hip-hop and electronic sampling proliferated during a brief window when copyright enforcement lagged behind the technology
Hip-hop and industrial converged on the sampler as a shared political tool at the same historical moment
Historically, 'consonance' and 'dissonance' refer to five distinct concepts, not one unified notion
Hocket distributes a single melodic line across two or more instruments to create timbral variety and rhythmic texture
Holding FM modulation depth steady and enveloping separate spectrum bands gives more natural timbres than sweeping the index
Hood performed Minimal Nation by punching everything in live on a pocket sequencer for human feel
Hood structured Minimal Nation as a coherent narrative where each track is a chapter, not an isolated piece
Hood's production philosophy is 'pace yourself like a turtle' — momentum through endurance, not speed
House and techno's affective power draws on the Black gospel tradition of repetition and collective trance
House uses long DJ-friendly phrase forms: filtered intros, additive builds, chord/vocal breakdowns, kick+bass drops
Humanization addresses three independent axes: timing, velocity, and note duration — swing alone is insufficient
Humans localise sound using interaural time, level, and spectral cues from the pinnae
Hybrid source separation processes audio in both waveform and spectrogram domains simultaneously
Hydra can use other browser windows as live video sources via WebRTC peer-to-peer streaming
Hydra modulate functions use one source's colors to warp another source's geometry
Hydra video feedback is created by routing output into a named buffer and reading that buffer back
Hydra's loadScript() imports arbitrary JavaScript libraries (Three.js, Tone.js, p5.js) into the live editor
Hypnotic techno achieves trance by stripping arrangement to expose repetition rather than adding elements