Orca encodes values 0–35 in base-36 using digits 0–9 and letters A–Z
All numeric values in Orca use base-36: digits 0–9 represent values 0–9, and letters A–Z represent 10–35. This lets a single character express any value from 0 to 35. For example, D8 fires a bang every 8 frames, but Do fires every 24 frames (o = 24 in base-36). The same encoding applies to velocities, track lengths, random ranges, and offset distances. Understanding base-36 is essential for reading any Orca patch: seeing a letter where a number is expected means it is a value, not an operator.
Examples
Base-36 table excerpt: 0-9 = 0-9, A=10, B=11 … N=23, O=24 … Z=35 Do → bang every 24th frame R0G → random value between 0 and 16
Assessment
What value does the letter M encode in Orca? Write the D operator call that fires every 16 frames, and every 35 frames.