A subtle 'colour' layer of modulation FX (chorus/tremolo/hiss) adds 3D dimensionality to dub — pick one or two per sound
Beyond saturation, Pheek adds a final ‘colour’ layer of modulation effects — chorus, phaser, flanger, tremolo, vibrato, auto-pan, harmonizer — used sparingly (one or two per sound) to add stereo width and life so a dull sound jumps out of the mix. Two are highlighted: tremolo, an underused ‘secret sauce’ that modulates amplitude to create a 3D sense of sounds moving toward and away (and, sped up, acts as swing/velocity for percussion), especially combined with auto-pan; and the noise floor / hiss, which Pheek calls ‘deep in the DNA of dub’ — analog-style noise added as texture. The caution: overusing chorus/phaser/vibrato causes phasing issues, so keep the colour layer light.
Examples
Slow tremolo (plus auto-pan) on a pad for head-spinning 3D motion; a light chorus to widen a stab; a low-level hiss under the mix (e.g. from RC-20 or Satin) for analog dub texture. One or two effects per sound, not all at once.
Assessment
What is the purpose of the ‘colour’ layer beyond saturation, why keep it to one or two effects per sound, and what do tremolo and hiss each contribute?