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Sound reaches Hydra through exactly one path: a 4-element FFT array filled from Strudel's Web-Audio analyser — no MIDI, OSC, or per-instrument bus exists

The audio-visual link is a single, narrow channel: Strudel’s Web-Audio analyser feeds into a 4-element array a.fft[0..3] on a shim that replaces Hydra’s native audio object. Hydra’s own mic/FFT path is disabled (detectAudio: false). There is no MIDI channel, no OSC path, no per-instrument bus, and no tempo/clock line. All reactive visual design must work within this one constraint. Any claim that ‘the visual responds to the kick specifically’ or ‘the visuals get a MIDI signal’ is false for this rig.

Examples

A Strudel pattern with a kick, bass, and synth voice all reach Hydra as a single mixed spectrum averaged into 4 bands. The kick cannot be addressed separately.

Assessment

List three types of audio signal that cannot reach Hydra in this rig, and identify the single channel that can.

“Sound reaches the visuals through a **single path**: Strudel's Web-Audio analyser → a 4-element array `a.fft[0..3]` on a **shim** that replaces Hydra's native audio object.”
context/ · L2b-av-link/feature-contract.md · chunk 1