Sound reaches Hydra through exactly one path: a 4-element FFT array filled from Strudel's Web-Audio analyser — no MIDI, OSC, or per-instrument bus exists
The audio-visual link is a single, narrow channel: Strudel’s Web-Audio analyser feeds into a 4-element array a.fft[0..3] on a shim that replaces Hydra’s native audio object. Hydra’s own mic/FFT path is disabled (detectAudio: false). There is no MIDI channel, no OSC path, no per-instrument bus, and no tempo/clock line. All reactive visual design must work within this one constraint. Any claim that ‘the visual responds to the kick specifically’ or ‘the visuals get a MIDI signal’ is false for this rig.
Examples
A Strudel pattern with a kick, bass, and synth voice all reach Hydra as a single mixed spectrum averaged into 4 bands. The kick cannot be addressed separately.
Assessment
List three types of audio signal that cannot reach Hydra in this rig, and identify the single channel that can.