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A/B-ing a loudness-maximized master against the original source at matched level reveals the depth that maximization destroys

Greg Calbi’s quality check: take the original source, ignore overload limits, and A/B it against the maximized version at a matched peak level. Doing so reliably reveals that heavy level maximization has cost a whole bunch of depth — depth that listeners cannot recreate on playback. Matching level before comparing is essential, because the louder version otherwise seems ‘better’ purely from being louder.

Examples

An engineer levels-matches the squashed master against the untouched source and switches between them; the source is audibly deeper, exposing what the loudness push threw away.

Assessment

Why must you match levels before A/B-ing a maximized master against its source, and what does the comparison typically reveal?

“do an A/B at some peak level, I guarantee that you'll find that you've lost a whole bunch of depth”
corpus · bobby-owsinski-the-mastering-engineer-s-handbook-direct-down · chunk 41