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Driving gain into a saturator and lowering its ceiling clips the waveform peaks into distortion

Distortion in a saturator/waveshaper comes from clipping: push the signal hard into the stage by raising input gain, then lower the output level/ceiling so the tops of the waveform are cut off. Removing the peaks flattens the wave toward a squarer shape, which adds harmonics — the perceived ‘distortion’ or grit. In FM8 the operators are routed into the X (saturator) operator; increasing gain and dropping the level clips the peaks. This is the core mechanism behind adding aggression to a Reese: harmonic-rich distortion built by deliberately overdriving then clipping, rather than by an EQ boost. The more the peaks are clipped, the more harmonics and the louder/denser the tone, up to the point it becomes harsh.

Examples

In FM8: feed the operators into X (saturator), raise the gain for volume, then bring the level down so the waveform peaks are cut off — the sound gains distortion. More gain plus a lower ceiling = more clipping = more harmonics.

Assessment

Explain how raising input gain and lowering the output ceiling of a saturator produces distortion, and what happens to the waveform shape and harmonic content as clipping increases.

“bring that level down which is going to basically just cut off the peaks of the waveform so we kind of get some distortion”
corpus · bass-design-noisia-style-reese-part-1-fm8-artfx · chunk 1