Blend reverb gives separately overdubbed tracks the shared acoustic glue that close-miked recording lacks
Instruments recorded as separate close-miked overdubs sound dry and divorced: each track has different ambience and lacks the natural room reflections and inter-instrument bleed that glue a live-room performance together. A single common reverb send — typically a short, natural-sounding preset with a very short decay — applied to all or most tracks simulates that lost acoustic glue, giving them a shared environment so they sound as if recorded together in one place, and pulling overly upfront tracks slightly back from the listener. The decay must be short enough to ‘tuck behind’ the dry signal so the reverb is not audible as a discrete effect, yet long enough to connect the tracks. The correct level is judged by absence: if the mix thins and falls apart when you mute the return, but you cannot hear the reverb as an effect while it is up, it is set right. Overdub-heavy recordings need this far more than live-room recordings, which already share a space.
Examples
A booth vocal and a DI’d guitar sound divorced until a shared low-level short room reverb makes them feel recorded together — mute it and the mix falls apart. Dry overdubbed acoustic guitar and electric bass sound sterile ungrouped but feel like a live band with a short blend reverb.
Assessment
Explain why overdub-heavy recordings need blend reverb more than live-room recordings. Describe what ‘short enough to tuck behind the dry sound’ means, and state how you judge that the blend level is correct.