Compressor attack and release times shape the relationship between transient and sustain in the compressed sound
Attack and release times determine how a compressor interacts with the transient and body of sounds. Three archetypal settings on a snare drum illustrate the range: (1) Fast attack + fast release — gain reduction resets before the tail, so the sustain escapes but the transient is compressed: less transient; (2) Fast attack + slow release — gain reduction persists through the hit, keeping transient-to-sustain ratio intact but making hit levels more consistent; (3) Slow attack + slow release — the transient passes before gain reduction clamps down, increasing the ratio between transient and body: more punch. Compression with fast attack and release can introduce distortion on low-frequency-rich material, a critical concern for kick drums and bass guitar.
Examples
To make a snare sound spikier and more aggressive, use a slow attack time so the initial crack escapes the compressor; to make the sustain more consistent across hits, use fast attack + slow release.
Assessment
A kick drum sounds punchy in solo but loses its attack when compressed. What attack-time change would restore the punch? What is the risk of using very fast release times on bass-heavy material?